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Craps

The reason why the house has no advantage is that this wager is paid at the same ratio as the probability that this bet is made: if there one in two chance that the bet is made, the payment will be two against one. The casino makes a profit on other bets as well as the fact that to access this type of setting, you must already determine the point by focusing on Pass Line.

The amount you can bet on the Free Odds is limited, in general it is a multiple of the Pass Line bet: bitable the maximum amount is 2x to 100x the Pass Line bet. If you bet € 5 on Pass Line, and the maximum bet amount is Free Odds twice the Pass Line bet, then you can bet 10 € on the set Free Odds.

Clearly, to win (or not lose too much): bet on Pass (Pass or Do not) until the point is determined, then bet as much as possible Odds (or Lay) to dilute the benefit of casino. This is the only way to reduce the casino advantage and win at craps (it is not for nothing that the casinos do not promote this game !).

This strategy will give you the reputation of a Craps expert and reducing the side of the house to the barest minimum is to perform simple set Pass or Do not Pass and always follow with updates as strong as possible. All other systems, martingales, stories or control roll dice are either nonsense or scams that avantagent casinos and sellers of such systems.

The stickman, the dealers and bowman have an arbiter, it is they who decide when a throw must be retaken. It is in their interest to be impartial because they work for a tip, and players who feel aggrieved not leave a good tip. The player must roll the dice in the longitudinal direction of the table. The dice must bounce on the wall opposite then stop flat on the mat (not riding on a token).

Dice can land on another run and is valid (yes, it happens) a die can affect another player or dealer and start to be valid unless there is a period that would not have taken place before falling on the table (in this case, the casino may think that a person could exchange one die for a loaded dice). Launch any invalid shall be replayed.

A cast is not valid: one or both dice leave the table one or both dice fall in bank one or both dice fall in the bowl of stickman a player plays with more than two dice a player rolls the wrong side of the table a player other than the pitcher throws the dice casino remark that loaded dice were introduced in the game (very rare).

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